| 1 | /* |
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| 2 | * $Id$ |
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| 3 | * Copyright 2008-2010 The Eraser Project |
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| 4 | * Original Author: Joel Low <lowjoel@users.sourceforge.net> |
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| 5 | * Modified By: |
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| 6 | * |
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| 7 | * This file is part of Eraser. |
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| 8 | * |
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| 9 | * Eraser is free software: you can redistribute it and/or modify it under the |
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| 10 | * terms of the GNU General Public License as published by the Free Software |
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| 11 | * Foundation, either version 3 of the License, or (at your option) any later |
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| 12 | * version. |
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| 13 | * |
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| 14 | * Eraser is distributed in the hope that it will be useful, but WITHOUT ANY |
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| 15 | * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR |
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| 16 | * A PARTICULAR PURPOSE. See the GNU General Public License for more details. |
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| 17 | * |
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| 18 | * A copy of the GNU General Public License can be found at |
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| 19 | * <http://www.gnu.org/licenses/>. |
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| 20 | */ |
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| 21 | |
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| 22 | using System; |
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| 23 | using System.Collections.Generic; |
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| 24 | using System.Text; |
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| 25 | |
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| 26 | using System.IO; |
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| 27 | using System.Reflection; |
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| 28 | using System.Globalization; |
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| 29 | using System.Windows.Forms; |
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| 30 | using System.Diagnostics; |
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| 31 | using System.Resources; |
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| 32 | using System.Threading; |
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| 33 | |
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| 34 | namespace Eraser.Util |
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| 35 | { |
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| 36 | public static class Localisation |
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| 37 | { |
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| 38 | /// <summary> |
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| 39 | /// Returns true if the given control is right-to-left reading. |
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| 40 | /// </summary> |
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| 41 | /// <param name="control">The control to query.</param> |
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| 42 | /// <returns>True if the control is right-to-left reading.</returns> |
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| 43 | public static bool IsRightToLeft(Control control) |
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| 44 | { |
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| 45 | while (control != null) |
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| 46 | { |
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| 47 | switch (control.RightToLeft) |
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| 48 | { |
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| 49 | case RightToLeft.No: |
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| 50 | return false; |
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| 51 | case RightToLeft.Yes: |
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| 52 | return true; |
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| 53 | default: |
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| 54 | control = control.Parent; |
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| 55 | break; |
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| 56 | } |
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| 57 | } |
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| 58 | |
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| 59 | if (Application.OpenForms.Count > 0) |
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| 60 | { |
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| 61 | return IsRightToLeft(Application.OpenForms[0]); |
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| 62 | } |
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| 63 | else |
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| 64 | { |
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| 65 | using (Form form = new Form()) |
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| 66 | return IsRightToLeft(form); |
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| 67 | } |
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| 68 | } |
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| 69 | |
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| 70 | /// <summary> |
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| 71 | /// Translates the localisable string to the set localised string. |
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| 72 | /// </summary> |
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| 73 | /// <param name="text">The string to localise.</param> |
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| 74 | /// <param name="assembly">The assembly from which localised resource satellite |
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| 75 | /// assemblies should be loaded from.</param> |
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| 76 | /// <returns>A localised string, or str if no localisation exists.</returns> |
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| 77 | public static string TranslateText(string text, Assembly assembly) |
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| 78 | { |
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| 79 | //If the string is empty, forget it! |
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| 80 | if (text.Length == 0) |
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| 81 | return text; |
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| 82 | |
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| 83 | //First get the dictionary mapping assemblies and ResourceManagers (i.e. pick out |
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| 84 | //the dictionary with ResourceManagers representing the current culture.) |
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| 85 | if (!managers.ContainsKey(Thread.CurrentThread.CurrentUICulture)) |
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| 86 | managers[Thread.CurrentThread.CurrentUICulture] = |
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| 87 | new Dictionary<Assembly, ResourceManager>(); |
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| 88 | Dictionary<Assembly, ResourceManager> assemblies = managers[ |
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| 89 | Thread.CurrentThread.CurrentUICulture]; |
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| 90 | |
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| 91 | //Then look for the ResourceManager dealing with the calling assembly's |
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| 92 | //resources |
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| 93 | ResourceManager res = null; |
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| 94 | if (!assemblies.ContainsKey(assembly)) |
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| 95 | { |
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| 96 | //Load the resource DLL. The resource DLL is located in the <LanguageName-RegionName> |
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| 97 | //subfolder of the folder containing the main assembly |
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| 98 | string languageID = string.Empty; |
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| 99 | Assembly languageAssembly = LoadLanguage(Thread.CurrentThread.CurrentUICulture, |
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| 100 | assembly, out languageID); |
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| 101 | |
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| 102 | //If we found the language assembly to load, then we load it directly, otherwise |
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| 103 | //fall back to the invariant culture. |
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| 104 | string resourceName = Path.GetFileNameWithoutExtension(assembly.Location) + |
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| 105 | ".Strings" + (languageID.Length != 0 ? ("." + languageID) : ""); |
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| 106 | res = new ResourceManager(resourceName, |
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| 107 | languageAssembly != null ? languageAssembly : assembly); |
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| 108 | assemblies[assembly] = res; |
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| 109 | } |
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| 110 | else |
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| 111 | res = assemblies[assembly]; |
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| 112 | |
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| 113 | string result = res.GetString(Escape(text), Thread.CurrentThread.CurrentUICulture); |
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| 114 | #if DEBUG |
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| 115 | return string.IsNullOrEmpty(result) ? text : Unescape(result); |
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| 116 | #else |
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| 117 | return string.IsNullOrEmpty(result) || result == "(Untranslated)" ? text : Unescape(result); |
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| 118 | #endif |
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| 119 | } |
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| 120 | |
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| 121 | /// <summary> |
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| 122 | /// Gets whether the provided translation exists for the provided assembly. |
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| 123 | /// </summary> |
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| 124 | /// <param name="culture">The exact language to check for.</param> |
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| 125 | /// <param name="assembly">The assembly to check for the presence of a localisation.</param> |
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| 126 | /// <returns>True if the resource assembly for the given culture and assembly exists.</returns> |
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| 127 | public static bool LocalisationExists(CultureInfo culture, Assembly assembly) |
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| 128 | { |
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| 129 | return File.Exists(Path.Combine( |
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| 130 | Path.Combine(Path.GetDirectoryName(assembly.Location), culture.Name), //Directory |
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| 131 | Path.GetFileNameWithoutExtension(assembly.Location) + ".resources.dll")); |
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| 132 | } |
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| 133 | |
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| 134 | /// <summary> |
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| 135 | /// Retrieves all present language plugins |
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| 136 | /// </summary> |
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| 137 | /// <returns>A list, with an instance of each Language class</returns> |
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| 138 | public static IList<CultureInfo> Localisations |
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| 139 | { |
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| 140 | get |
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| 141 | { |
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| 142 | List<CultureInfo> result = new List<CultureInfo>(); |
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| 143 | Assembly assembly = Assembly.GetEntryAssembly(); |
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| 144 | foreach (CultureInfo info in CultureInfo.GetCultures(CultureTypes.AllCultures)) |
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| 145 | { |
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| 146 | if (string.IsNullOrEmpty(info.Name)) |
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| 147 | continue; |
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| 148 | else if (LocalisationExists(info, assembly)) |
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| 149 | result.Add(info); |
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| 150 | } |
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| 151 | |
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| 152 | //Last resort |
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| 153 | if (result.Count == 0) |
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| 154 | result.Add(CultureInfo.GetCultureInfo("EN")); |
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| 155 | return result.AsReadOnly(); |
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| 156 | } |
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| 157 | } |
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| 158 | |
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| 159 | /// <summary> |
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| 160 | /// Replaces non-printable codes used in the string to translate into translatable placeholders. |
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| 161 | /// </summary> |
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| 162 | /// <param name="str">The string to escape</param> |
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| 163 | /// <returns>An escaped string</returns> |
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| 164 | private static string Escape(string str) |
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| 165 | { |
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| 166 | return str.Replace("\n", "\\n").Replace("\r", "\\r"); |
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| 167 | } |
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| 168 | |
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| 169 | /// <summary> |
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| 170 | /// Replaces all escape codes used in the translated string into real character codes. |
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| 171 | /// </summary> |
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| 172 | /// <param name="str">The string to unescape</param> |
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| 173 | /// <returns>An unescaped string</returns> |
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| 174 | private static string Unescape(string str) |
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| 175 | { |
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| 176 | return str.Replace("\\n", "\n").Replace("\\r", "\r"); |
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| 177 | } |
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| 178 | |
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| 179 | /// <summary> |
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| 180 | /// Looks in the folder denoted by <paramref name="path"/> for the resource providing |
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| 181 | /// resources for <paramref name="culture"/>. The name of the resource DLL will be the |
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| 182 | /// culture name >languagecode2-country/regioncode2<. |
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| 183 | /// </summary> |
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| 184 | /// <param name="culture">The culture to load.</param> |
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| 185 | /// <param name="assembly">The assembly to look for localised resources for.</param> |
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| 186 | /// <returns>An assembly containing the required resources, or null.</returns> |
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| 187 | private static Assembly LoadLanguage(CultureInfo culture, Assembly assembly, |
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| 188 | out string languageID) |
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| 189 | { |
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| 190 | languageID = string.Empty; |
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| 191 | string path = string.Empty; |
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| 192 | while (culture != CultureInfo.InvariantCulture) |
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| 193 | { |
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| 194 | path = Path.Combine(Path.GetDirectoryName(assembly.Location), culture.Name); |
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| 195 | if (Directory.Exists(path)) |
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| 196 | { |
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| 197 | string assemblyPath = Path.Combine(path, |
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| 198 | Path.GetFileNameWithoutExtension(assembly.Location) + ".resources.dll"); |
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| 199 | if (File.Exists(assemblyPath)) |
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| 200 | { |
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| 201 | languageID = culture.Name; |
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| 202 | return Assembly.LoadFrom(assemblyPath); |
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| 203 | } |
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| 204 | } |
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| 205 | culture = culture.Parent; |
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| 206 | } |
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| 207 | |
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| 208 | return null; |
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| 209 | } |
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| 210 | |
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| 211 | private static Dictionary<CultureInfo, Dictionary<Assembly, ResourceManager>> managers = |
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| 212 | new Dictionary<CultureInfo, Dictionary<Assembly, ResourceManager>>(); |
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| 213 | } |
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| 214 | |
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| 215 | /// <summary> |
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| 216 | /// Internationalisation class. Instead of calling GetString on all strings, just |
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| 217 | /// call S._(string) or S._(string, object) for plurals |
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| 218 | /// </summary> |
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| 219 | [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "S")] |
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| 220 | public static class S |
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| 221 | { |
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| 222 | /// <summary> |
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| 223 | /// Translates the localisable string to the set localised string. |
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| 224 | /// </summary> |
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| 225 | /// <param name="str">The string to localise.</param> |
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| 226 | /// <returns>A localised string, or str if no localisation exists.</returns> |
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| 227 | [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707:IdentifiersShouldNotContainUnderscores")] |
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| 228 | [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "_")] |
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| 229 | public static string _(string text) |
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| 230 | { |
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| 231 | return Localisation.TranslateText(text, Assembly.GetCallingAssembly()); |
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| 232 | } |
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| 233 | |
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| 234 | /// <summary> |
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| 235 | /// Translates the localisable text to the localised text, formatting all |
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| 236 | /// placeholders using composite formatting. This is shorthand for |
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| 237 | /// <code>string.Format(S._(text), args)</code> |
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| 238 | /// </summary> |
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| 239 | /// <param name="text">The text to localise.</param> |
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| 240 | /// <param name="args">Arguments for the composite formatting call.</param> |
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| 241 | /// <returns>The formatted and localised string.</returns> |
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| 242 | /// <remarks>The localised string is retrieved before formatting.</remarks> |
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| 243 | [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1707:IdentifiersShouldNotContainUnderscores")] |
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| 244 | [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "_")] |
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| 245 | public static string _(string text, params object[] args) |
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| 246 | { |
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| 247 | //Get the localised version of the input string. |
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| 248 | string localStr = Localisation.TranslateText(text, Assembly.GetCallingAssembly()); |
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| 249 | |
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| 250 | //Format the string. |
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| 251 | return string.Format(CultureInfo.CurrentCulture, localStr, args); |
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| 252 | } |
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| 253 | } |
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| 254 | } |
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