| 1 | /* |
|---|
| 2 | * $Id$ |
|---|
| 3 | * Copyright 2008-2010 The Eraser Project |
|---|
| 4 | * Original Author: Joel Low <lowjoel@users.sourceforge.net> |
|---|
| 5 | * Modified By: Kasra Nassiri <cjax@users.sourceforge.net> |
|---|
| 6 | * |
|---|
| 7 | * This file is part of Eraser. |
|---|
| 8 | * |
|---|
| 9 | * Eraser is free software: you can redistribute it and/or modify it under the |
|---|
| 10 | * terms of the GNU General Public License as published by the Free Software |
|---|
| 11 | * Foundation, either version 3 of the License, or (at your option) any later |
|---|
| 12 | * version. |
|---|
| 13 | * |
|---|
| 14 | * Eraser is distributed in the hope that it will be useful, but WITHOUT ANY |
|---|
| 15 | * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR |
|---|
| 16 | * A PARTICULAR PURPOSE. See the GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * A copy of the GNU General Public License can be found at |
|---|
| 19 | * <http://www.gnu.org/licenses/>. |
|---|
| 20 | */ |
|---|
| 21 | |
|---|
| 22 | using System; |
|---|
| 23 | using System.Collections.Generic; |
|---|
| 24 | using System.Text; |
|---|
| 25 | |
|---|
| 26 | using System.Globalization; |
|---|
| 27 | using System.Threading; |
|---|
| 28 | using System.Security.Cryptography; |
|---|
| 29 | using System.Runtime.InteropServices; |
|---|
| 30 | using System.Diagnostics; |
|---|
| 31 | using System.Reflection; |
|---|
| 32 | using System.IO; |
|---|
| 33 | |
|---|
| 34 | using System.Windows.Forms; |
|---|
| 35 | using Microsoft.VisualBasic.Devices; |
|---|
| 36 | using Microsoft.Win32.SafeHandles; |
|---|
| 37 | using Eraser.Util; |
|---|
| 38 | |
|---|
| 39 | namespace Eraser.Manager |
|---|
| 40 | { |
|---|
| 41 | /// <summary> |
|---|
| 42 | /// Provides an abstract interface to allow multiple sources of entropy into |
|---|
| 43 | /// the EntropyPoller class. |
|---|
| 44 | /// </summary> |
|---|
| 45 | public abstract class EntropySource : IRegisterable |
|---|
| 46 | { |
|---|
| 47 | /// <summary> |
|---|
| 48 | /// Constructor. |
|---|
| 49 | /// </summary> |
|---|
| 50 | protected EntropySource() |
|---|
| 51 | { |
|---|
| 52 | } |
|---|
| 53 | |
|---|
| 54 | /// <summary> |
|---|
| 55 | /// The name of the entropy source |
|---|
| 56 | /// </summary> |
|---|
| 57 | public abstract string Name |
|---|
| 58 | { |
|---|
| 59 | get; |
|---|
| 60 | } |
|---|
| 61 | |
|---|
| 62 | /// <summary> |
|---|
| 63 | /// The guid representing this entropy source |
|---|
| 64 | /// </summary> |
|---|
| 65 | public abstract Guid Guid |
|---|
| 66 | { |
|---|
| 67 | get; |
|---|
| 68 | } |
|---|
| 69 | |
|---|
| 70 | /// <summary> |
|---|
| 71 | /// Gets a primer to add to the pool when this source is first initialised, to |
|---|
| 72 | /// further add entropy to the pool. |
|---|
| 73 | /// </summary> |
|---|
| 74 | /// <returns>A byte array containing the entropy.</returns> |
|---|
| 75 | public abstract byte[] GetPrimer(); |
|---|
| 76 | |
|---|
| 77 | /// <summary> |
|---|
| 78 | /// Retrieve entropy from a source which will have slow rate of |
|---|
| 79 | /// entropy polling. |
|---|
| 80 | /// </summary> |
|---|
| 81 | /// <returns></returns> |
|---|
| 82 | public abstract byte[] GetSlowEntropy(); |
|---|
| 83 | |
|---|
| 84 | /// <summary> |
|---|
| 85 | /// Retrieve entropy from a soruce which will have a fast rate of |
|---|
| 86 | /// entropy polling. |
|---|
| 87 | /// </summary> |
|---|
| 88 | /// <returns></returns> |
|---|
| 89 | public abstract byte[] GetFastEntropy(); |
|---|
| 90 | |
|---|
| 91 | /// <summary> |
|---|
| 92 | /// Gets entropy from the entropy source. This will be called repetitively. |
|---|
| 93 | /// </summary> |
|---|
| 94 | /// <returns>A byte array containing the entropy, both slow rate and fast rate.</returns> |
|---|
| 95 | public abstract byte[] GetEntropy(); |
|---|
| 96 | |
|---|
| 97 | /// <summary> |
|---|
| 98 | /// Converts value types into a byte array. This is a helper function to allow |
|---|
| 99 | /// inherited classes to convert value types into byte arrays which can be |
|---|
| 100 | /// returned to the EntropyPoller class. |
|---|
| 101 | /// </summary> |
|---|
| 102 | /// <typeparam name="T">Any value type</typeparam> |
|---|
| 103 | /// <param name="entropy">A value which will be XORed with pool contents.</param> |
|---|
| 104 | protected static byte[] StructToBuffer<T>(T entropy) where T : struct |
|---|
| 105 | { |
|---|
| 106 | int sizeofObject = Marshal.SizeOf(entropy); |
|---|
| 107 | IntPtr memory = Marshal.AllocHGlobal(sizeofObject); |
|---|
| 108 | try |
|---|
| 109 | { |
|---|
| 110 | Marshal.StructureToPtr(entropy, memory, false); |
|---|
| 111 | byte[] dest = new byte[sizeofObject]; |
|---|
| 112 | |
|---|
| 113 | //Copy the memory |
|---|
| 114 | Marshal.Copy(memory, dest, 0, sizeofObject); |
|---|
| 115 | return dest; |
|---|
| 116 | } |
|---|
| 117 | finally |
|---|
| 118 | { |
|---|
| 119 | Marshal.FreeHGlobal(memory); |
|---|
| 120 | } |
|---|
| 121 | } |
|---|
| 122 | } |
|---|
| 123 | |
|---|
| 124 | /// <summary> |
|---|
| 125 | /// A class which manages all of the instances of the EntropySources |
|---|
| 126 | /// available. Plugins could register their entropy sources via this class. |
|---|
| 127 | /// </summary> |
|---|
| 128 | public class EntropySourceRegistrar : Registrar<EntropySource> |
|---|
| 129 | { |
|---|
| 130 | /// <summary> |
|---|
| 131 | /// Constructor. |
|---|
| 132 | /// </summary> |
|---|
| 133 | internal EntropySourceRegistrar() |
|---|
| 134 | { |
|---|
| 135 | Poller = new EntropyPoller(); |
|---|
| 136 | Poller.AddEntropySource(new KernelEntropySource()); |
|---|
| 137 | } |
|---|
| 138 | |
|---|
| 139 | /// <summary> |
|---|
| 140 | /// Gets the entropy poller instance associated with this manager. |
|---|
| 141 | /// </summary> |
|---|
| 142 | public EntropyPoller Poller { get; private set; } |
|---|
| 143 | |
|---|
| 144 | /// <summary> |
|---|
| 145 | /// The list of currently registered Entropy Sources. |
|---|
| 146 | /// </summary> |
|---|
| 147 | private Dictionary<Guid, EntropySource> sources = new Dictionary<Guid, EntropySource>(); |
|---|
| 148 | }; |
|---|
| 149 | |
|---|
| 150 | /// <summary> |
|---|
| 151 | /// Provides means of generating random entropy from the system or user space |
|---|
| 152 | /// randomness. |
|---|
| 153 | /// This class is hardcoded into the Manager Library as we need at least one |
|---|
| 154 | /// instance of such behaviour within our system. The other classes could be |
|---|
| 155 | /// implemented as plugins, managed by EntropySourceManager. |
|---|
| 156 | /// </summary> |
|---|
| 157 | public class KernelEntropySource : EntropySource |
|---|
| 158 | { |
|---|
| 159 | public override byte[] GetPrimer() |
|---|
| 160 | { |
|---|
| 161 | List<byte> result = new List<byte>(); |
|---|
| 162 | |
|---|
| 163 | //Process information |
|---|
| 164 | result.AddRange(StructToBuffer(Process.GetCurrentProcess().Id)); |
|---|
| 165 | result.AddRange(StructToBuffer(Process.GetCurrentProcess().StartTime.Ticks)); |
|---|
| 166 | |
|---|
| 167 | result.AddRange(GetFastEntropy()); |
|---|
| 168 | result.AddRange(GetSlowEntropy()); |
|---|
| 169 | return result.ToArray(); |
|---|
| 170 | } |
|---|
| 171 | |
|---|
| 172 | public override Guid Guid |
|---|
| 173 | { |
|---|
| 174 | get |
|---|
| 175 | { |
|---|
| 176 | return new Guid("{11EDCECF-AD81-4e50-A73D-B9CF1F813093}"); |
|---|
| 177 | } |
|---|
| 178 | } |
|---|
| 179 | |
|---|
| 180 | public override string Name |
|---|
| 181 | { |
|---|
| 182 | get |
|---|
| 183 | { |
|---|
| 184 | return "Kernel Entropy Source"; |
|---|
| 185 | } |
|---|
| 186 | } |
|---|
| 187 | |
|---|
| 188 | public override byte[] GetEntropy() |
|---|
| 189 | { |
|---|
| 190 | List<byte> result = new List<byte>(); |
|---|
| 191 | result.AddRange(GetFastEntropy()); |
|---|
| 192 | result.AddRange(GetSlowEntropy()); |
|---|
| 193 | |
|---|
| 194 | return result.ToArray(); |
|---|
| 195 | } |
|---|
| 196 | |
|---|
| 197 | /// <summary> |
|---|
| 198 | /// Retrieves entropy from quick sources. |
|---|
| 199 | /// </summary> |
|---|
| 200 | public override byte[] GetFastEntropy() |
|---|
| 201 | { |
|---|
| 202 | List<byte> result = new List<byte>(); |
|---|
| 203 | |
|---|
| 204 | //Add the free disk space to the pool |
|---|
| 205 | result.AddRange(StructToBuffer(new DriveInfo(new DirectoryInfo(Environment.SystemDirectory). |
|---|
| 206 | Root.FullName).TotalFreeSpace)); |
|---|
| 207 | |
|---|
| 208 | //Miscellaneous window handles |
|---|
| 209 | result.AddRange(StructToBuffer(UserApi.MessagePos)); |
|---|
| 210 | result.AddRange(StructToBuffer(UserApi.MessageTime)); |
|---|
| 211 | |
|---|
| 212 | //The caret and cursor positions |
|---|
| 213 | result.AddRange(StructToBuffer(UserApi.CaretPos)); |
|---|
| 214 | result.AddRange(StructToBuffer(Cursor.Position)); |
|---|
| 215 | |
|---|
| 216 | //Currently running threads (dynamic, but not very) |
|---|
| 217 | Process currProcess = Process.GetCurrentProcess(); |
|---|
| 218 | foreach (ProcessThread thread in currProcess.Threads) |
|---|
| 219 | result.AddRange(StructToBuffer(thread.Id)); |
|---|
| 220 | |
|---|
| 221 | //Various process statistics |
|---|
| 222 | result.AddRange(StructToBuffer(currProcess.VirtualMemorySize64)); |
|---|
| 223 | result.AddRange(StructToBuffer(currProcess.MaxWorkingSet)); |
|---|
| 224 | result.AddRange(StructToBuffer(currProcess.MinWorkingSet)); |
|---|
| 225 | result.AddRange(StructToBuffer(currProcess.NonpagedSystemMemorySize64)); |
|---|
| 226 | result.AddRange(StructToBuffer(currProcess.PagedMemorySize64)); |
|---|
| 227 | result.AddRange(StructToBuffer(currProcess.PagedSystemMemorySize64)); |
|---|
| 228 | result.AddRange(StructToBuffer(currProcess.PeakPagedMemorySize64)); |
|---|
| 229 | result.AddRange(StructToBuffer(currProcess.PeakVirtualMemorySize64)); |
|---|
| 230 | result.AddRange(StructToBuffer(currProcess.PeakWorkingSet64)); |
|---|
| 231 | result.AddRange(StructToBuffer(currProcess.PrivateMemorySize64)); |
|---|
| 232 | result.AddRange(StructToBuffer(currProcess.WorkingSet64)); |
|---|
| 233 | result.AddRange(StructToBuffer(currProcess.HandleCount)); |
|---|
| 234 | |
|---|
| 235 | //Amount of free memory |
|---|
| 236 | ComputerInfo computerInfo = new ComputerInfo(); |
|---|
| 237 | result.AddRange(StructToBuffer(computerInfo.AvailablePhysicalMemory)); |
|---|
| 238 | result.AddRange(StructToBuffer(computerInfo.AvailableVirtualMemory)); |
|---|
| 239 | |
|---|
| 240 | //Process execution times |
|---|
| 241 | result.AddRange(StructToBuffer(currProcess.TotalProcessorTime)); |
|---|
| 242 | result.AddRange(StructToBuffer(currProcess.UserProcessorTime)); |
|---|
| 243 | result.AddRange(StructToBuffer(currProcess.PrivilegedProcessorTime)); |
|---|
| 244 | |
|---|
| 245 | //Thread execution times |
|---|
| 246 | foreach (ProcessThread thread in currProcess.Threads) |
|---|
| 247 | { |
|---|
| 248 | try |
|---|
| 249 | { |
|---|
| 250 | result.AddRange(StructToBuffer(thread.TotalProcessorTime)); |
|---|
| 251 | result.AddRange(StructToBuffer(thread.UserProcessorTime)); |
|---|
| 252 | result.AddRange(StructToBuffer(thread.PrivilegedProcessorTime)); |
|---|
| 253 | } |
|---|
| 254 | catch (InvalidOperationException) |
|---|
| 255 | { |
|---|
| 256 | //Caught when the thread has exited in the middle of the foreach. |
|---|
| 257 | } |
|---|
| 258 | catch (System.ComponentModel.Win32Exception e) |
|---|
| 259 | { |
|---|
| 260 | if (e.NativeErrorCode != Win32ErrorCode.AccessDenied) |
|---|
| 261 | throw; |
|---|
| 262 | } |
|---|
| 263 | } |
|---|
| 264 | |
|---|
| 265 | //Current system time |
|---|
| 266 | result.AddRange(StructToBuffer(DateTime.Now.Ticks)); |
|---|
| 267 | |
|---|
| 268 | //The high resolution performance counter |
|---|
| 269 | result.AddRange(StructToBuffer(SystemInfo.PerformanceCounter)); |
|---|
| 270 | |
|---|
| 271 | //Ticks since start up |
|---|
| 272 | result.AddRange(StructToBuffer(Environment.TickCount)); |
|---|
| 273 | return result.ToArray(); |
|---|
| 274 | } |
|---|
| 275 | |
|---|
| 276 | /// <summary> |
|---|
| 277 | /// Retrieves entropy from sources which are relatively slower than those from |
|---|
| 278 | /// the FastAddEntropy function. |
|---|
| 279 | /// </summary> |
|---|
| 280 | public override byte[] GetSlowEntropy() |
|---|
| 281 | { |
|---|
| 282 | List<byte> result = new List<byte>(); |
|---|
| 283 | |
|---|
| 284 | //NetAPI statistics |
|---|
| 285 | byte[] netApiStats = NetApi.NetStatisticsGet(null, NetApiService.Workstation, 0, 0); |
|---|
| 286 | if (netApiStats != null) |
|---|
| 287 | result.AddRange(netApiStats); |
|---|
| 288 | |
|---|
| 289 | #false |
|---|
| 290 | foreach (VolumeInfo info in VolumeInfo.Volumes) |
|---|
| 291 | { |
|---|
| 292 | /*DiskPerformanceInfo performance = info.Performance; |
|---|
| 293 | result.AddRange(StructToBuffer(performance.BytesRead)); |
|---|
| 294 | result.AddRange(StructToBuffer(performance.BytesWritten)); |
|---|
| 295 | result.AddRange(StructToBuffer(performance.IdleTime)); |
|---|
| 296 | result.AddRange(StructToBuffer(performance.QueryTime)); |
|---|
| 297 | result.AddRange(StructToBuffer(performance.QueueDepth)); |
|---|
| 298 | result.AddRange(StructToBuffer(performance.ReadCount)); |
|---|
| 299 | result.AddRange(StructToBuffer(performance.ReadTime)); |
|---|
| 300 | result.AddRange(StructToBuffer(performance.SplitCount)); |
|---|
| 301 | result.AddRange(StructToBuffer(performance.WriteCount)); |
|---|
| 302 | result.AddRange(StructToBuffer(performance.WriteTime));*/ |
|---|
| 303 | } |
|---|
| 304 | #endif |
|---|
| 305 | |
|---|
| 306 | return result.ToArray(); |
|---|
| 307 | } |
|---|
| 308 | } |
|---|
| 309 | |
|---|
| 310 | /// <summary> |
|---|
| 311 | /// A class which uses EntropyPoll class to fetch system data as a source of |
|---|
| 312 | /// randomness at "regular" but "random" intervals |
|---|
| 313 | /// </summary> |
|---|
| 314 | public class EntropyPoller |
|---|
| 315 | { |
|---|
| 316 | /// <summary> |
|---|
| 317 | /// The algorithm used for mixing |
|---|
| 318 | /// </summary> |
|---|
| 319 | private enum PRFAlgorithms |
|---|
| 320 | { |
|---|
| 321 | Md5, |
|---|
| 322 | Sha1, |
|---|
| 323 | Ripemd160, |
|---|
| 324 | Sha256, |
|---|
| 325 | Sha384, |
|---|
| 326 | Sha512, |
|---|
| 327 | }; |
|---|
| 328 | |
|---|
| 329 | /// <summary> |
|---|
| 330 | /// Constructor. |
|---|
| 331 | /// </summary> |
|---|
| 332 | public EntropyPoller() |
|---|
| 333 | { |
|---|
| 334 | //Create the pool. |
|---|
| 335 | pool = new byte[sizeof(uint) << 7]; |
|---|
| 336 | |
|---|
| 337 | //Then start the thread which maintains the pool. |
|---|
| 338 | Thread = new Thread(Main); |
|---|
| 339 | Thread.Start(); |
|---|
| 340 | } |
|---|
| 341 | |
|---|
| 342 | /// <summary> |
|---|
| 343 | /// The PRNG entropy thread. This thread will run in the background, getting |
|---|
| 344 | /// random data to be used for entropy. This will maintain the integrity |
|---|
| 345 | /// of generated data from the PRNGs. |
|---|
| 346 | /// </summary> |
|---|
| 347 | private void Main() |
|---|
| 348 | { |
|---|
| 349 | //This entropy thread will utilize a polling loop. |
|---|
| 350 | DateTime lastAddedEntropy = DateTime.Now; |
|---|
| 351 | TimeSpan managerEntropySpan = new TimeSpan(0, 10, 0); |
|---|
| 352 | Stopwatch st = new Stopwatch(); |
|---|
| 353 | |
|---|
| 354 | while (Thread.ThreadState != System.Threading.ThreadState.AbortRequested) |
|---|
| 355 | { |
|---|
| 356 | st.Start(); |
|---|
| 357 | lock (EntropySources) |
|---|
| 358 | foreach (EntropySource src in EntropySources) |
|---|
| 359 | { |
|---|
| 360 | byte[] entropy = src.GetEntropy(); |
|---|
| 361 | AddEntropy(entropy); |
|---|
| 362 | } |
|---|
| 363 | |
|---|
| 364 | st.Stop(); |
|---|
| 365 | // 2049 = bin '100000000001' ==> great avalanche |
|---|
| 366 | Thread.Sleep(2000 + (int)(st.ElapsedTicks % 2049L)); |
|---|
| 367 | st.Reset(); |
|---|
| 368 | |
|---|
| 369 | // Send entropy to the PRNGs for new seeds. |
|---|
| 370 | if (DateTime.Now - lastAddedEntropy > managerEntropySpan) |
|---|
| 371 | ManagerLibrary.Instance.PrngRegistrar.AddEntropy(GetPool()); |
|---|
| 372 | } |
|---|
| 373 | } |
|---|
| 374 | |
|---|
| 375 | /// <summary> |
|---|
| 376 | /// Stops the execution of the thread. |
|---|
| 377 | /// </summary> |
|---|
| 378 | public void Abort() |
|---|
| 379 | { |
|---|
| 380 | Thread.Abort(); |
|---|
| 381 | } |
|---|
| 382 | |
|---|
| 383 | /// <summary> |
|---|
| 384 | /// Adds a new Entropy Source to the Poller. |
|---|
| 385 | /// </summary> |
|---|
| 386 | /// <param name="source">The EntropySource object to add.</param> |
|---|
| 387 | public void AddEntropySource(EntropySource source) |
|---|
| 388 | { |
|---|
| 389 | lock (EntropySources) |
|---|
| 390 | EntropySources.Add(source); |
|---|
| 391 | |
|---|
| 392 | AddEntropy(source.GetPrimer()); |
|---|
| 393 | MixPool(); |
|---|
| 394 | |
|---|
| 395 | //Apply whitening effect |
|---|
| 396 | PRFAlgorithm = PRFAlgorithms.Ripemd160; |
|---|
| 397 | MixPool(); |
|---|
| 398 | PRFAlgorithm = PRFAlgorithms.Sha512; |
|---|
| 399 | } |
|---|
| 400 | |
|---|
| 401 | /// <summary> |
|---|
| 402 | /// Retrieves the current contents of the entropy pool. |
|---|
| 403 | /// </summary> |
|---|
| 404 | /// <returns>A byte array containing all the randomness currently found.</returns> |
|---|
| 405 | public byte[] GetPool() |
|---|
| 406 | { |
|---|
| 407 | //Mix and invert the pool |
|---|
| 408 | MixPool(); |
|---|
| 409 | InvertPool(); |
|---|
| 410 | |
|---|
| 411 | //Return a safe copy |
|---|
| 412 | lock (poolLock) |
|---|
| 413 | { |
|---|
| 414 | byte[] result = new byte[pool.Length]; |
|---|
| 415 | pool.CopyTo(result, 0); |
|---|
| 416 | |
|---|
| 417 | return result; |
|---|
| 418 | } |
|---|
| 419 | } |
|---|
| 420 | |
|---|
| 421 | /// <summary> |
|---|
| 422 | /// Inverts the contents of the pool |
|---|
| 423 | /// </summary> |
|---|
| 424 | private void InvertPool() |
|---|
| 425 | { |
|---|
| 426 | lock (poolLock) |
|---|
| 427 | unsafe |
|---|
| 428 | { |
|---|
| 429 | fixed (byte* fPool = pool) |
|---|
| 430 | { |
|---|
| 431 | uint* pPool = (uint*)fPool; |
|---|
| 432 | uint poolLength = (uint)(pool.Length / sizeof(uint)); |
|---|
| 433 | while (poolLength-- != 0) |
|---|
| 434 | *pPool = (uint)(*pPool++ ^ uint.MaxValue); |
|---|
| 435 | } |
|---|
| 436 | } |
|---|
| 437 | } |
|---|
| 438 | |
|---|
| 439 | /// <summary> |
|---|
| 440 | /// Mixes the contents of the pool. |
|---|
| 441 | /// </summary> |
|---|
| 442 | private void MixPool() |
|---|
| 443 | { |
|---|
| 444 | lock (poolLock) |
|---|
| 445 | { |
|---|
| 446 | //Mix the last 128 bytes first. |
|---|
| 447 | const int mixBlockSize = 128; |
|---|
| 448 | int hashSize = PRF.HashSize / 8; |
|---|
| 449 | PRF.ComputeHash(pool, pool.Length - mixBlockSize, mixBlockSize).CopyTo(pool, 0); |
|---|
| 450 | |
|---|
| 451 | //Then mix the following bytes until wraparound is required |
|---|
| 452 | int i = 0; |
|---|
| 453 | for (; i < pool.Length - hashSize; i += hashSize) |
|---|
| 454 | Buffer.BlockCopy(PRF.ComputeHash(pool, i, |
|---|
| 455 | i + mixBlockSize >= pool.Length ? pool.Length - i : mixBlockSize), |
|---|
| 456 | 0, pool, i, i + hashSize >= pool.Length ? pool.Length - i : hashSize); |
|---|
| 457 | |
|---|
| 458 | //Mix the remaining blocks which require copying from the front |
|---|
| 459 | byte[] combinedBuffer = new byte[mixBlockSize]; |
|---|
| 460 | for (; i < pool.Length; i += hashSize) |
|---|
| 461 | { |
|---|
| 462 | Buffer.BlockCopy(pool, i, combinedBuffer, 0, pool.Length - i); |
|---|
| 463 | |
|---|
| 464 | Buffer.BlockCopy(pool, 0, combinedBuffer, pool.Length - i, |
|---|
| 465 | mixBlockSize - (pool.Length - i)); |
|---|
| 466 | |
|---|
| 467 | Buffer.BlockCopy(PRF.ComputeHash(combinedBuffer, 0, mixBlockSize), 0, |
|---|
| 468 | pool, i, pool.Length - i > hashSize ? hashSize : pool.Length - i); |
|---|
| 469 | } |
|---|
| 470 | } |
|---|
| 471 | } |
|---|
| 472 | |
|---|
| 473 | /// <summary> |
|---|
| 474 | /// Adds data which is random to the pool |
|---|
| 475 | /// </summary> |
|---|
| 476 | /// <param name="entropy">An array of data which will be XORed with pool |
|---|
| 477 | /// contents.</param> |
|---|
| 478 | public unsafe void AddEntropy(byte[] entropy) |
|---|
| 479 | { |
|---|
| 480 | lock (poolLock) |
|---|
| 481 | fixed (byte* pEntropy = entropy) |
|---|
| 482 | fixed (byte* pPool = pool) |
|---|
| 483 | { |
|---|
| 484 | int size = entropy.Length; |
|---|
| 485 | byte* mpEntropy = pEntropy; |
|---|
| 486 | while (size > 0) |
|---|
| 487 | { |
|---|
| 488 | //Bring the pool position back to the front if we are at our end |
|---|
| 489 | if (poolPosition >= pool.Length) |
|---|
| 490 | poolPosition = 0; |
|---|
| 491 | |
|---|
| 492 | int amountToMix = Math.Min(size, pool.Length - poolPosition); |
|---|
| 493 | MemoryXor(pPool + poolPosition, mpEntropy, amountToMix); |
|---|
| 494 | mpEntropy = mpEntropy + amountToMix; |
|---|
| 495 | size -= amountToMix; |
|---|
| 496 | } |
|---|
| 497 | } |
|---|
| 498 | } |
|---|
| 499 | |
|---|
| 500 | /// <summary> |
|---|
| 501 | /// XOR's memory a DWORD at a time. |
|---|
| 502 | /// </summary> |
|---|
| 503 | /// <param name="destination">The destination buffer to be XOR'ed</param> |
|---|
| 504 | /// <param name="source">The source buffer to XOR with</param> |
|---|
| 505 | /// <param name="size">The size of the source buffer</param> |
|---|
| 506 | private static unsafe void MemoryXor(byte* destination, byte* source, int size) |
|---|
| 507 | { |
|---|
| 508 | // XXX: Further optomisation |
|---|
| 509 | // check the memory bus frame |
|---|
| 510 | // use BYTE / WORD / DWORD as required |
|---|
| 511 | |
|---|
| 512 | int wsize = size / sizeof(uint); |
|---|
| 513 | size -= wsize * sizeof(uint); |
|---|
| 514 | uint* d = (uint*)destination; |
|---|
| 515 | uint* s = (uint*)source; |
|---|
| 516 | |
|---|
| 517 | while (wsize-- > 0) |
|---|
| 518 | *d++ ^= *s++; |
|---|
| 519 | |
|---|
| 520 | if (size > 0) |
|---|
| 521 | { |
|---|
| 522 | byte* db = (byte*)d, |
|---|
| 523 | ds = (byte*)s; |
|---|
| 524 | while (size-- > 0) |
|---|
| 525 | *db++ ^= *ds++; |
|---|
| 526 | } |
|---|
| 527 | } |
|---|
| 528 | |
|---|
| 529 | /// <summary> |
|---|
| 530 | /// PRF algorithm handle |
|---|
| 531 | /// </summary> |
|---|
| 532 | private HashAlgorithm PRF |
|---|
| 533 | { |
|---|
| 534 | get |
|---|
| 535 | { |
|---|
| 536 | Type type = null; |
|---|
| 537 | switch (PRFAlgorithm) |
|---|
| 538 | { |
|---|
| 539 | case PRFAlgorithms.Md5: |
|---|
| 540 | type = typeof(MD5CryptoServiceProvider); |
|---|
| 541 | break; |
|---|
| 542 | case PRFAlgorithms.Sha1: |
|---|
| 543 | type = typeof(SHA1Managed); |
|---|
| 544 | break; |
|---|
| 545 | case PRFAlgorithms.Ripemd160: |
|---|
| 546 | type = typeof(RIPEMD160Managed); |
|---|
| 547 | break; |
|---|
| 548 | case PRFAlgorithms.Sha256: |
|---|
| 549 | type = typeof(SHA256Managed); |
|---|
| 550 | break; |
|---|
| 551 | case PRFAlgorithms.Sha384: |
|---|
| 552 | type = typeof(SHA384Managed); |
|---|
| 553 | break; |
|---|
| 554 | default: |
|---|
| 555 | type = typeof(SHA512Managed); |
|---|
| 556 | break; |
|---|
| 557 | } |
|---|
| 558 | |
|---|
| 559 | if (type.IsInstanceOfType(prfCache)) |
|---|
| 560 | return prfCache; |
|---|
| 561 | ConstructorInfo hashConstructor = type.GetConstructor(Type.EmptyTypes); |
|---|
| 562 | return prfCache = (HashAlgorithm)hashConstructor.Invoke(null); |
|---|
| 563 | } |
|---|
| 564 | } |
|---|
| 565 | |
|---|
| 566 | /// <summary> |
|---|
| 567 | /// The last created PRF algorithm handle. |
|---|
| 568 | /// </summary> |
|---|
| 569 | private HashAlgorithm prfCache; |
|---|
| 570 | |
|---|
| 571 | /// <summary> |
|---|
| 572 | /// PRF algorithm identifier |
|---|
| 573 | /// </summary> |
|---|
| 574 | private PRFAlgorithms PRFAlgorithm = PRFAlgorithms.Sha512; |
|---|
| 575 | |
|---|
| 576 | /// <summary> |
|---|
| 577 | /// The pool of data which we currently maintain. |
|---|
| 578 | /// </summary> |
|---|
| 579 | private byte[] pool; |
|---|
| 580 | |
|---|
| 581 | /// <summary> |
|---|
| 582 | /// The next position where entropy will be added to the pool. |
|---|
| 583 | /// </summary> |
|---|
| 584 | private int poolPosition; |
|---|
| 585 | |
|---|
| 586 | /// <summary> |
|---|
| 587 | /// The lock guarding the pool array and the current entropy addition index. |
|---|
| 588 | /// </summary> |
|---|
| 589 | private object poolLock = new object(); |
|---|
| 590 | |
|---|
| 591 | /// <summary> |
|---|
| 592 | /// The thread object. |
|---|
| 593 | /// </summary> |
|---|
| 594 | private Thread Thread; |
|---|
| 595 | |
|---|
| 596 | /// <summary> |
|---|
| 597 | /// The list of entropy sources registered with the Poller. |
|---|
| 598 | /// </summary> |
|---|
| 599 | private List<EntropySource> EntropySources = new List<EntropySource>(); |
|---|
| 600 | } |
|---|
| 601 | } |
|---|